[PROTOTYPE]

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Simply follow this black and white entity in its little dance, or try to lead it around and within various shapes and patterns. Discover hidden and interesting ways for it to makes its way around all parts of a shape.

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How to play :

- Click, tap or swipe in the direction you want the entity to move when a path is available, or watch it make its own decisions
- Alt-F4 to quit the game (if you downloaded the game on Windows)

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"A rhythm game about following a path and finding your own"

Swing is a minimalist rhythm-dancing game. 

The entity you control has a pre-determined sequence of movements to follow. However, each level offers more room for movement than this fixed sequence. It’s up to the players to control this dependent entity along the path they wish it will take. 

By clicking or swiping in a particular direction, players can make the little circle move according to their desire and explore the layout of the levels as they see fit. Players need to execute their moves with certain timing in order to influence the moving entity successfuly. The game responds to the player’s impulses, it moves predictably, but only if the player was clear and strong with their intention. 

It is interesting to note that the game has no obvious goal or victory condition. I only introduced changing colors to make the game more visually interesting but with this change, the game seems to suggest that the goal should reside into mastering player movement in order to match all of the nodes’ colors. 

From this project, I learned to embrace the suggestions that seem to come from the game itself and iterations on its design. 

Download

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Click download now to get access to the following files:

Swing.zip 20 MB
Swing.apk 17 MB

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